Keep in mind the number of vanishing points you have, different options will give you different results. Keep in mind that you need to define 2 or 3 sets of vanishing points lines that are parallel in reality but that would eventually converge when projected to 2D perspective. While watching the real, scene that should now have the placeholder image projected on it, trace as many straight lines as you can. Now you must draw lines that will help you understand the scene when you import the image into fSpy. Based on the the example in the previously mentioned link by stuffmatic, the workflow is as follows. If you want to use fSpy because its better. I found out Blam and fSpy and I was wondering if I can use these. Found some tutorials but they didn't help much. Blender Stack Exchange is a question and answer site for people who use Blender to create 3D graphics, animations, or games. By using our site, you acknowledge that you have read and understand our Cookie PolicyPrivacy Policyand our Terms of Service.
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